

For example, the crowbar can be thrown at enemies with secondary fire, and similar to Garry's Mod, props in a level can be replicated and manipulated, then used for various purposes.Įxamples include the skippable episode "Where's my Boat?", and the infamous "Pick up the can" officer burning to death because the can has been replaced with a gas tank. Many weapons and objects can be used in new ways with SMOD. A few examples of the new effects that can be seen are: motion blur, dynamic muzzle fire lighting, depth of field effects for weapons, and greatly improved particle effects. SMOD adds many new tweaks and improvements to the graphics of the Source engine. Human NPCs can use most of the new weapons the mod adds to the game. They may also randomly appear with specially colored uniforms that allow them to take a huge amount of damage. Combine soldiers can be set to use energy-based riot shields which block bullets and add to game difficulty. These includes the attack drone, rebel Combine troops, houndeyes, fully working stalkers, optically camouflaged troops, and 'super soldiers' with antlion-like jumping capabilities. A quirk of the attack is the ability to create a dark energy orb (like those fired from the AR2) after approximately 10 rapid kicks, after which the orb can be kicked toward hostiles. The strength of the kick varies depending on the inertia of the player and the kick_powerscale setting. The move is fully integrated into the physics engine so if you kick an object, it can be sent flying. As with the flashlight and sprinting, the player's auxiliary battery is drained by bullet time, but at a much faster rate.Ī melee attack possibly inspired by a similar move in the game Duke Nukem 3D. It also produces visual effects that are similar to the ones in F.E.A.R. This can affect other aspects of the game, such as movement speed and accuracy.īullet time slows the game environment and makes physics, enemy reactions, and even bullets move at an extremely slow pace.

Most weapons now allow you to look down the sights when a key is pressed while holding them. SMOD adds over 20 weapons to the single player game, as well as custom weapon scripts that can import weapons from other Source engine games such as Counter-Strike, or create new ones from scratch. The new content consists of many new NPCs and weapons, new gamemodes, comprehensive customization and tweaking options, new abilities for the player, and new features to the gameplay, such as level randomization and simple branching in the otherwise linear flow of the main episodes. SMOD is a single player mod of Valve's first-person shooter Half-Life 2.
